Ciro Santilli $$ Sponsor Ciro $$ 中国独裁统治 China Dictatorship 新疆改造中心、六四事件、法轮功、郝海东、709大抓捕、2015巴拿马文件 邓家贵、低端人口、西藏骚乱
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Video game

| 🗖 nosplit | ↑ parent "Game" | words: 510 | descendant words: 3k | descendants: 40
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Ciro Santilli used to play video games when he was young. But after he reached 18 he got bored of them.
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The problem is that no matter how you look at, the how to become famous in the real world game is just always more interesting and fulfilling.
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Therefore adult Ciro enjoys only the following types of video game content in video form, so that other people waste their lives playing the games while you only see the highlights:
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The aspect Ciro enjoys about non-PvP games is atmosphere. Not as conveyed by useless story telling, but as conveyed by music and graphics, and the context deep idea. Legend of Zelda and Metroid come to mind.
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And too many games commit the sins of dependency of dexterity, no save states, how do I skip this boring part, or jump straight to the beautiful one?
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Ciro once commented that the best game is an infinitely hard one, where you can progress infinitely. To which hist friend J. replied: "fine, so the perfect game for you is mathematics. Stage one: prove the Riemann hypothesis!".
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It also doesn't help if you are already typing on a computer all day long on your job. Hands get tired. Eyes have an infinite capacity to consume useless YouTube videos however. Medically proved.
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As a result, Ciro just watches videos about video games. Notably games he played when he was a teenager and already understand the rules for.
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And things got even worse as Ciro attained his Open Source Enlightenment, and started to feel bad about playing any game that is not open source.
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Still, Ciro admires some sandbox games such as:
  • Rust: the brutality of this game, the fact that you can get killed at any point, and all players accept that, is awesome
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Figure 94. Five year old Ciro Santilli playing NES on a joystick. He would get really mad because he could not finish those insanely hard games. Desperate, his parents would have to call older kids from the neighbourhood to help out. Pro tip from the future: the classic controller would almost always have been a more efficient controller. Maybe this kind of crap shapes one's future?
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Ancestors

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