- www.reddit.com/r/simracing/comments/10cxz7i/why_isnt_there_any_open_sourced_sim_racing_game/
- www.reddit.com/r/simracing/comments/1xnoqf/anyone_played_with_open_source_sims/ has some good comments:and
TORCS was apparently coded at the beginning of time for research into AI, car setups, etc. and is actually still actively developed today as people are still publishing papers and doing work with it. I think Speed Dreams was an attempt to improve the "game" aspect of it, but it looks like it has fallen off in terms of active development.
Downloaded TORCS and the physics feel pretty bizzaro. I can tell there are parts they are getting right, but they are overshadowed by some pretty ridiculous feeling behavior
Rigs of Rods 2022.12 had some promise as a fun simulator, and seems to have multiplayer and a way to find user created content online. But it is just too cluncky to get started with.
God can't we just have something that runs and is mildly fun to play with already?
github.com/pmndrs/racing-game finally seems to have the focus of being immediately fun. And it runs on browser. But the physics are completely broken, you go through the floor basically everywhere, and going over any bump sends you flying no matter your speed.