Post ACE, you then get into more subtle categories which tend to be more geometric clipping through wall glitches, but those can still be fun.
The most beautiful TAS content ever made are:
- Super Mario 64
- no-A press 120 stars attempts by https://en.wikipedia.org/wiki/Pannenkoek20122018 video outlining the 18 unique A presses missing for 120-stars at the time: https://www.youtube.com/watch?v=RJaL5QOq590One of the most elaborate explained videos: https://www.youtube.com/watch?v=kpk2tdsPh0A "SM64 - Watch for Rolling Rocks - 0.5x A Presses"
- 1-key any percent run:
- 2016 emulator run: https://www.youtube.com/watch?v=TkOkJvLKxUY
- AGDQ 2018 commented TASBOT console verification: https://www.youtube.com/watch?v=xvWOLT9G6tM
- Why we need one key: https://gaming.stackexchange.com/questions/249969/in-mario-64-speedruns-why-are-the-keys-necessary/351595#351595
- related: Super Mario 64 reverse engineering project
- Super Mario World for the SNES arbitrary code execution
- https://www.youtube.com/watch?v=OPcV9uIY5i4 with in-game programmed Pong and Snake, 2014
- https://www.youtube.com/watch?v=HxFh1CJOrTU Seth Bling does the credit warp manually in about 3 minutes, 2015. Later reduced to less than 1 minute: https://www.youtube.com/watch?v=Jf9i7MjViCE
- https://www.youtube.com/watch?v=voL3e0iqugo ACE was initially not forbidden in 11 exit rules, so Seth made an in-game manual ACE that programs an in-game accessible "exit stage now" functionality!!! This was later forbidden of course, but it was fun while it lasted.
- then he injected a Flappy Bird clone manually!!! https://www.youtube.com/watch?v=hB6eY73sLV0, 2016
- Ocarina of time
- 2020 ACE via use after free including a non-TAS credit warp faster than the 2016 wrong glitch: https://www.polygon.com/2020/1/24/21080568/zelda-ocarina-of-time-arwing-spawn-video-speedrun-credits-ace-cheat-code ACE later reproduced in Majora's Mask, which has a similar game engine.
- 2016 Zelda Ocarina of Time wrong warp glitch:
- https://www.youtube.com/watch?v=uCO0jU66g3g 2016 video
- https://www.youtube.com/watch?v=Gso4MuNSuV8 EZScape explains the glitch, 2016
- Zelda Majora's Mask debug menu
It is also amusing to see console verification of emulations, e.g.: Video 209. "Super Mario 64 '120 Stars' in 1:20:41.52 Console Verified by Soul Umbreon (2012)".