OurBigBook.com is a bit like Wikipedia but:
If you are a software engineer, you can see that this is basically a cross between Wikipedia, GitHub and Stack Exchange.
- each user can have their own version of each page which cannot be edited without their permission, e.g. only
cirosantillican edit http://ourbigbook.com/cirosantilli/mathematics
- each user has a single table of contents shown at their home page, e.g. http://ourbigbook.com/cirosantilli, which contains all their articles in a single tree
- you can copy and modify other users' pages under your own username scope, since Creative Commons license will be mandatory. You can also make suggestions to their page if you want to.
- each page has an issue tracker/comment section at the bottom to allow for sane discussion about the subject. As opposed to Wikipedia's unusable talk pages.
- more granular pages than Wikipedia: every single header has its own page/metadata, no matter how specific the topic it covers is
- you can upvote and downvote the headers/pages
Suppose that user Obama is your calculus teacher and has his pages organized as:
- https://ourbigbook.com/barack-obama: Obama's toplevel index pages linking to all his pages
If you feel that one of the sections is not very clear, e.g. "Integral", you could then see pages by other users with about the same topic by visiting: https://ourbigbook.com/go/topic/integral. The pages there are sorted by upvotes, so you should see the most popular ones first.
From there you will be able for example to see Mr Trump's version of the page https://ourbigbook.com/donald-trump/integral which hopefully will englighten any doubts that you might have.
Anyone can create their own version of any page: students, teachers, or any self learner. If you feel that you've understood something in a way that others haven't explained, you can just add your own version, and try to make it the most popular one.
Every single page has their own comments section, where users can share any errors founds, or ask any questions about the article. Furthermore, we also want to create a simple Q&A system like Stack Overflow for each existing topic for more general questions about the topic. Users would then be incentivized to answer questions by simply referencing their own existing tutorial pages.
In some ways, Ciro wants the website to feel like a video game, where you fluidly interact with headers, comments and their metadata. If game developers can achieve impressively complicated game engines, why can't we achieve a decent amazing elearning website? :-)